On Saturday, Treyarch rolled out a new update to bring fixes to some of the bugs introduced with the Call of Duty: Black Ops Cold War mid-season update, which came out last week. Most of the fixes in the February 6 patch are for the new Firebase Z Zombies map, but there’s one big change for multiplayer. Treyarch has lessened the speed and jump height penalties when landing from a jump, which makes it slightly easier to jump shop. This change was seemingly made in response to feedback about a slight nerf to jump-shotting made last week, something Treyarch had not communicated. In Zombies, Treyarch made a couple of crash fixes in Firebase Z, particularly when using the Jump Pads, Essence Traps, Tombstone Soda and when playing Assault Rounds - practically all of the new elements in Firebase Z. Read on below for the full change log. Multiplayer
Slightly reduced penalties to speed and jump height when landing from a jump. Fixed a rare crash related to Gunfight. Addressed an issue where shooting down a Care Package helicopter with a launcher would not destroy it
Zombies
Fixed multiple crashes related to Jump Pads, Assault Rounds, Essence Traps, Tombstone Soda, Hellhounds, and the Mimic in “Firebase Z.” Addressed an issue where the Orda would not fire its secondary attacks appropriately. Addressed issues that allowed the player to get on top of the Fire Control Unit in the Defense Lines. Addressed an issue with Medals showing incorrect info (Fake Out, Hold the Line). Fixed description tab time and score limit for multiple modes.